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DOFUS Retro requires weekly care for its servers to stay in good shape

To us, it appears you had a deadline to complete this all-in-one-launcher and also to examine it, but you haven't really tested it properly, not internally anyway, cuz if you'd have had, you would be aware of all the issues it's, bus, lag, and dc's, etc etc w.e. etc.. Initially there was all-in-one-launcher, or the choice to use single-game-launcher. We, players, wrote together with both versions of client, about our difficulties. New all-in-one-launcher has only means too many bugs out of single-game-launcher, right imported into its center. After the all-in-one was designed to fix"the unfixable" from single one.

If you'd have had even a couple of interns reading forums, you would have understood about the issues we have with all the all-in-one-launcher. Furthermore, if you would have read our articles, you'd be aware that many of us would prefer less"social media" and we on launcher, however more play-ability on game itself, less lag, even less memory leaks, less bugs, etc, on the"social media" newish part. I'll stop here, for now, before I write what's on my mind, and on most gamers' minds, connected with the all-in-one-launcher along with also the waayyyy too rushed way in which it had been pushed on us.

Wait! One more thing: If it is"easy" to have a few sorts of servers too (not servers, but kinds of servers) only to keep as many people as possible hoocked to game, why should not it be the same easiness to have more kinds of launchers, the all-in-one, and simultaneously single-game ones, one for each game.

Like Dofus, DOFUS Retro requires weekly care for its servers to stay in good shape, given the action of these servers. But this maintenance doesn't take quite as long as that completed for the classic servers, for several reasons: There are very few patches deployed on these servers. There's not any new gameplay content added. They are brand new, so there are fewer things to check and back up. Character transfers don't occur. Testing is seldom, if ever, performed. This explains why maintenance for Retro generally finishes within 15 minutes of their servers going offline.

Buying of homes or paddocks is still blocked on retro, we can not use merchands. We're almost two months on retro servers. Is it a joke? I can realize that buying houses and paddocks is blocked due to"unite" (that I believe wont occur ) but what's wrong with public paddocks and retailers? You are able to block merchants 24 or 48h before mix and that's it. I'm fairly sure ppl will make this broken game in case you don't start to work on it properly. I quitted just like 3 years ago but I'm back to play Retro but I'm going to give up this version 28, if it will stay like this and I'm pretty sure that I'm not.

More information about Dofus Kamas in https://www.ezdofus.com

  • June 3 2020 at 04:25
     

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