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The launch cadence was also mentioned

Interview With EVE Online's Hilmar Pétursson Reveals Details About Seasonal Changes

"Absolutely, it's the long-term vision. I mean, we have been required to employ some manual intervention to get the thing going and just to collect data on where the boundaries are -- The blackout, the drifters, the wormhole relations, all of the things we've been doing."

The Blackout was obviously touched as well, together with Hilmar coming away satisfied with how it was conducted, and the learnings the team was able to come away with,"It was a excellent experimentation to understand what a good duration would be, also in this situation it was too long. We included nothing to our knowledge about it after day 40, 66 times was too long."

The launch cadence was also mentioned, together with Hilmar talking finding the right balance between releasing all at once versus slice meal,"The way we've been handling the updates, I often describe it like as if you were a sausage factory. You need to make sausages, put them in a pack, package them together, and here is a pack of sausages. But we're sort of just releasing one long sausage which has no break inside and no one wants that. Our upgrades are so supply pushed, what gets delivered by the dev group is just released in one flow."

Let's us to read EVE Echoes ISK information on https://www.fastisk.com/

  • October 23 2020 at 01:46
     

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