Where you would need to provide materials for their functionalities as well as a Base amount of stuff and a foundation level to produce the construction that those NPC's would work in anyways. Together with the option to organize them in a manner which suits the players enjoying, where combat support function NPCs could be closer to the house tele location for easier access. And other npc's may be. Obvi I'm literally just spewing thoughts with little to no believing ahead, so it might all be incredibly flawed but I believe it could be a beginning of something to consider.
OSRS player here, construction is insanely OP for us with regen pool and house tiles. Why is it useless for RS3? So I understand nothing about RS3 in its existing 22, Cease runescoe to come back to old-school by the way. RS3 and OSRS we've been given lots of the identical QOL fans however in OSRS they had been incorporated into construction whereas RS3 they were added. In RS3 we also have click teles to a lender and heal at banks. We can break anywhere not that we ever actually come to an end. We've got lodestones for teles that are fast round the map. Storage can be accessed from our banks.
PVM hub has Prayer/summoning reestablish crystal as well as adrenaline crystals, and is easily accessible to most players. Book swap is a skill. We've got jewellery compactors so have very little demand for things such as mounted glories, Passage of the abyss can actually store 5k teleports from 6 kinds of teleportation jewellery that's amazing for clues. I am a maxed iron and I could honestly say the only thing I ever use my house for is creating teletabs to chip them for clues, repairing my degradable equipment for sightly more economical and storing old pets that is do not have cosmetic over rides. Everything else there is a better option.
RS3 events really are a joke. They're the same format over and over and revolve around ONE single thing: XP (and crap cosmetics, and seeking to encourage folks to buy MTXs to maximise what the xp they get from this event) the entire point of seasonal events is only to bypass actually playing Runescape and grinding and only getting xp from clicking something. The whole of RS3 boils down to just xp. It's roughly as two-dimensional as a game can be, there's nothing interesting or fun about it. OSRS regularly adds content selected by players.
I remember when the Arc came out on RS3, I was super excited about it until I discovered it was just a graphically impressive new area with more things to click for xp. And uncharted isles was a disappointment. Nevermind I saw you said you were joking. But what I said is true, and I'm sure you likely agree tbh. I hope you're joking Beach makeup are almost as awful as Valentine's Day cosmetics.
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- September 3 2020 at 20:33