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Pretty much every enemy in Phantasy Star Online 2

Pretty much every enemy in Phantasy Star Online 2 includes a weak point and there are a number of quests based around them too. Hitting the weak point will deal extra damage (some weapons gain from not hitting the weak point though). On many directors, the weak points are part of their mechanisms and it can be hard for the close ranged classes to strike them without the proper skills or the double jump capability (unlocked at level 40). They may be prevented by destroying parts. For example, destroying the parts of the Quartz Dragon will make it to crash into the floor rather than forcing its horn into the floor. There are also uncommon kinds of many enemies that have various abilities and a higher chance to shed a rare item. All uncommon enemies right now additionally fall badges which may be traded for adequate 12 star gear.

From the time you reach around level 50, you can begin preparing for the game. Provided that you've got equipment that is certain to be used by the characteristic requirements, you're fine. Most weapons cap out at +30 enhancement unless you fuse it with more of the exact same item. This will also increase its bonus elemental damage up to a cap of 50 (13 star weapons seem to have the ability to hit 60 though). Identifying and optimizing thing is where most of your money will go to and it becomes extremely expensive. You're also certain to neglect a lot as potentials on weapons don't have a 100% probability of success. The great ones have as low as 10% achievement rate even though it can be boosted with some distinctive items which you may make from everyday quests.

In +10 that is refinement, you can decide on a Hidden Potential. Most weapons have just one choice, but a few might have more than one. From the time you reach 12 star weapons, these abilities can be extremely potent and some could even out class 13 star ones. Elder Rifle such as provides a 30% ranged damage bonus so long as you've moved in the last second or Sigma Fagan's significant rate and damage boost so long as your health is above 50% (which is most of the time). The end result of this is the 13 celebrity weapons just feels impractical at the moment. Armor just requires enough characters to farm for stuff (you'll have up to 3 until you cover extra character slots).

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  • July 26 2020 na 01:46
     

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